SOLAR MAPEDITOR [ESX,QB,QBOX]

SOLAR MAPEDITOR [ESX,QB,QBOX] SOLAR MAPEDITOR [ESX,QB,QBOX] SOLAR MAPEDITOR [ESX,QB,QBOX] SOLAR MAPEDITOR [ESX,QB,QBOX] SOLAR MAPEDITOR [ESX,QB,QBOX]
  • SOLAR MAPEDITOR [ESX,QB,QBOX]
  • SOLAR MAPEDITOR [ESX,QB,QBOX]
  • SOLAR MAPEDITOR [ESX,QB,QBOX]
  • SOLAR MAPEDITOR [ESX,QB,QBOX]
  • SOLAR MAPEDITOR [ESX,QB,QBOX]

€14.99

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Solar Map Editor

Build your entire server map from inside the game. Solar Map Editor gives you a full in-game prop and map editor with a clean, modern interface — place props, move them with drag handles, organise them into folders, and save your build so every player sees it. No more editing coordinates by hand, no more restarting to see a change.

Over 14,000 spawn-tested props are ready to browse, each with a real preview image, sorted into 90 categories with search and favourites. Works out of the box on ESX, QBCore, QBox and standalone.


Youtube link : https://youtu.be/z_G4yq5fPqs
Features

  • 14,281 props — all tested in-game, every one with a preview image, searchable and sorted into 90 categories

  • Favourites — star any prop, saved to your database so it follows you to any PC

  • Drag handles — click a prop and move, rotate or scale it with coloured axis handles, just like Blender

  • Snapping — snap to the ground, to a grid, or to fixed angles for clean, straight builds

  • Placement modes — place one prop, paint a line with the brush, or scatter a group inside a circle

  • Area fill — draw a shape on the ground and fill it with props, evenly spread, up to 400 at a time

  • Array tool — copy your selection in a line, a circle or a grid, with a live preview before you commit

  • Folders — organise your build into a folder tree; anything you place is filed automatically

  • Export as a resource — turn any folder into its own ready-to-run FiveM resource with one click

  • Delete map props — remove base-game props that are in your way, and bring them back any time

  • Prop lights — give lamps a custom colour, range and brightness, visible to every player on the server

  • Breakable props — set health per prop with collapse and debris effects

  • Autosave — everything you build is saved to the database as you work; reconnect and it is all still there

  • Save & Discard — review your changes before they go live, or roll back to your last save

  • World map — a full Leaflet map of the city showing where everything is

  • Multi-select — box-select props and edit them all at once

  • Admin logs — every action recorded to your database, with optional Discord webhook

  • Custom props — add props from your own resources in one file

  • Easy setup — one command (/mapeditor), one keybind (F6), all keys rebindable in-game


Requirements: oxmysql , ox_lib · ESX / QBCore / QBox / Standalone